|Everybody loves Dinkleberg.|
- At least 1 deck of cards, without jokers
- 2+ players; better with more people!
- 3 tokens per person (e.g. quarters, chips)
- Objective: Be the last person with tokens by never having the lowest card.
- The morality of a competitive arse
- One player, the dealer, gives one card face-down to everyone at the table, including his or her self. The dealer rotates each game.
- The player left of the dealer begins. After looking at their card, they can decide whether or not to trade with the person to their left ("shitting"). Aces are low.
- If the neighbor has a King, they can reject the trade by flipping it over, and saying whatever derogatory phrase they want. Otherwise, they are forced to give up their card.
- Each player has this choice until play goes to the dealer.
- On the dealer's turn, he or she can either keep their card or take the top card off of the remaining deck.
- All of the cards are then flipped over, and the player(s) with the lowest value must throw a chip into the pot.
- In the case of a tie between two people who are both on their last token, another game is played.
- The player with the last token gets everyone else's.
Some people I play with play on their honor, in which a person's "honor" (nothing) is their last token. My mama raised me not to throw away my honor that quickly, though.
Clarifications, questions, or comments? Always willing to help.